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Standard actions which are checked but then do nothing unless rules intervene
Waiting , Touching , Waving , Pulling , Pushing , Turning , Pushing it to , Squeezing
Waving something (past tense waved)
Waving in this sense is like
waving a sceptre: the item to be waved must be directly held (or worn)
by the actor.
In the Standard Rules there are no carry out rules for this action because
nothing in the standard Inform world model which reacts to it. The action
is provided for authors to hang more interesting behaviour onto for special
cases: say, waving a particular rusty iron rod with a star on the end.
Typed commands leading to this action
"wave [something]"
Rules controlling this action
set action variables for when acting fast acting fast actions are fast rule name unlist
before doing anything except examining or reaping in Drawing Room
before doing anything except attacking when Nomos bonus is true
before doing anything boots of wandering weirdness rule name unlist
instead of doing anything with clouds of smoke when the smoke timer of the location is less than 1
instead of doing anything with rust spores
check an actor waving can't wave what's not held rule name unlist
report an actor waving report waving things rule name unlist